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Books - image from Creative Commons Retrieved 19 October 2011 from http://www.lindseypollak.com/uploads/2010/05/books-pile.jpg |
The world it seems is quite
divided when it comes to the use and educational benefit of video games for
children of today. Yet the same scepticism does not appear to surround the use of books.
In fact I think there would be an uprising if education systems worldwide
decided to discontinue the use of books to educate students. So, why does there
seem to be so much controversy over the introduction of video games as an educational
tool into modern classrooms?
10 Truths About Books and What They Have to do with Video Games, a post on James Paul Gee’s blog, makes some
interesting comparisons between these two highly powerful tools of education. Gee (2011) explains that books have the
ability to promote peace if read and nurtured in the correct environment
however books can also have the complete opposite effect and promote aggression
and violence, such as has occurred with some extremist religious groups. Aggression and violence is a common reason people
use when advocating against the use of video gaming in educational settings,
however as Gee (2011) points out video games to date do not yield the same
amount of power that books can. This viewpoint makes one really
begin to question the emphasis that we as educators place upon books as a tool
for learning.
Are books
positive learning experiences for all students?
Are books the best way for students to learn? Are books the way of the future? Or will
gaming and technology reign supreme?
This post makes for an interesting
read because it points out that books have their good and bad points just like
every other educational tool. As Gee (2011)
explains, on their own books will not make for a more educated person. So if books are just one method of educating
why not begin to explore other options: options that have cultural significance
to students of today; options that offer technology devices from which students
can create meaning. Gee (2010) is not advocating for the use of
books to disappear from classrooms, he is simple pointing out that video games can operate effectively
in the classroom alongside books as both are “suited for certain jobs and best
used in certain ways” (par.1).
References:
Gee, J. (2011, May 15). 10 Truths About Books and What They Have to
do With Video Games (Web log post).
Retrieved from http://www.jamespaulgee.com/node/52
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Video games - image from Creative Commons Retrieved 19 October 2011 from http://schoolkids09.files.wordpress.com/2009/09/video-games4.jpg |
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